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TOG
2012
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12 years 18 days ago
Schelling points on 3D surface meshes
This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...
ICCV
2009
IEEE
15 years 3 months ago
Color Constancy using 3D Scene Geometry
The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy ...
Rui Lu, Arjan Gijsenij, Theo Gevers
CVPR
2008
IEEE
15 years 5 days ago
Human action recognition using Local Spatio-Temporal Discriminant Embedding
Human action video sequences can be considered as nonlinear dynamic shape manifolds in the space of image frames. In this paper, we address learning and classifying human actions ...
Kui Jia, Dit-Yan Yeung
ICCV
2005
IEEE
15 years 3 days ago
Modeling Scenes with Local Descriptors and Latent Aspects
We present a new approach to model visual scenes in image collections, based on local invariant features and probabilistic latent space models. Our formulation provides answers to...
Pedro Quelhas, Florent Monay, Jean-Marc Odobez, Da...
ICCV
2003
IEEE
15 years 3 days ago
Multiclass Spectral Clustering
We propose a principled account on multiclass spectral clustering. Given a discrete clustering formulation, we first solve a relaxed continuous optimization problem by eigendecomp...
Stella X. Yu, Jianbo Shi