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SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
MICCAI
2007
Springer
14 years 8 months ago
Statistical Atlases of Bone Anatomy: Construction, Iterative Improvement and Validation
We present an iterative bootstrapping framework to create and analyze statistical atlases of bony anatomy such as the human pelvis from a large collection of CT data sets. We creat...
Gouthami Chintalapani, Lotta Maria Ellingsen, Ofri...
TITB
2002
172views more  TITB 2002»
13 years 7 months ago
Shape recovery algorithms using level sets in 2-D/3-D medical imagery: a state-of-the-art review
The class of geometric deformable models, also known as level sets, has brought tremendous impact to medical imagery due to its capability of topology preservation and fast shape r...
Jasjit S. Suri, Kecheng Liu, Sameer Singh, Swamy L...
IPMI
2009
Springer
14 years 8 months ago
Oriented Morphometry of Folds on Surfaces
Abstract. The exterior surface of the brain is characterized by a juxtaposition of crests and troughs that together form a folding pattern. The majority of the deformations that oc...
Maxime Boucher, Alan C. Evans, Kaleem Siddiqi
CRV
2008
IEEE
205views Robotics» more  CRV 2008»
14 years 2 months ago
Accurate Boundary Localization using Dynamic Programming on Snakes
The extraction of contours using deformable models, such as snakes, is a problem of great interest in computer vision, particular in areas of medical imaging and tracking. Snakes ...
Akshaya Kumar Mishra, Paul W. Fieguth, David A. Cl...