Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
Abstract. The exploitation of video data requires to extract information at a rather semantic level, and then, methods able to infer "concepts" from low-level video featu...
Dynamic analysis of video sequences often relies on the segmentation of the sequence into regions of consistent motions. Approaching this problem requires a definition of which mo...
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...