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FDG
2009
ACM
14 years 16 days ago
Scenario generation for emergency rescue training games
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Kenneth Hullett, Michael Mateas
IJCNN
2008
IEEE
14 years 2 months ago
Evolving a neural network using dyadic connections
—Since machine learning has become a tool to make more efficient design of sophisticated systems, we present in this paper a novel methodology to create powerful neural network ...
Andreas Huemer, Mario A. Góngora, David A. ...
IPPS
2007
IEEE
14 years 2 months ago
Scalable, Distributed, Dynamic Resource Management for the ARMS Distributed Real-Time Embedded System
We present a scalable, hierarchical control system for the dynamic resource management of a distributed real-time embedded (DRE) system. This DRE is inspired by the DARPA Adaptive...
Kurt Rohloff, Yarom Gabay, Jianming Ye, Richard E....
SOSP
2003
ACM
14 years 4 months ago
Performance debugging for distributed systems of black boxes
Many interesting large-scale systems are distributed systems of multiple communicating components. Such systems can be very hard to debug, especially when they exhibit poor perfor...
Marcos Kawazoe Aguilera, Jeffrey C. Mogul, Janet L...
HICSS
2008
IEEE
192views Biometrics» more  HICSS 2008»
14 years 2 months ago
Agent-Based Electricity Balancing with Distributed Energy Resources, A Multiperspective Case Study
Abstract— Distributed generation (DG) of electricity is providing an increasing part of the worldwide electricity supply. At the same time, there is a big potential of demand res...
Koen Kok, Zsófia Derzsi, Jaap Gordijn, Maar...