We solve the Flexible Job-Shop Problem (FJSP) by using dispatching rules discovered through Genetic Programming (GP). While Simple Priority Rules (SPR) have been widely applied in ...
Cognitive Agents must be able to decide their actions based on their recognized states. In general, learning mechanisms are equipped for such agents in order to realize intellgent ...
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
Early work on Case Based Reasoning reported in the literature shows the importance of soft computing techniques applied to different stages of the classical 4-step CBR life cycle. ...
We use the genetic programming (GP) paradigm for two tasks. The first task given a GP is the generation of rules for the target / clutter classification of a set of synthetic apert...