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CEC
2005
IEEE
15 years 10 months ago
Evolving dispatching rules for solving the flexible job-shop problem
We solve the Flexible Job-Shop Problem (FJSP) by using dispatching rules discovered through Genetic Programming (GP). While Simple Priority Rules (SPR) have been widely applied in ...
Nhu Binh Ho, Joc Cing Tay
IJKESDP
2010
94views more  IJKESDP 2010»
15 years 1 months ago
Rule acquisition for cognitive agents by using estimation of distribution algorithms
Cognitive Agents must be able to decide their actions based on their recognized states. In general, learning mechanisms are equipped for such agents in order to realize intellgent ...
Tokue Nishimura, Hisashi Handa
AIIDE
2007
15 years 6 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
IBERAMIA
2004
Springer
15 years 9 months ago
Applying Rough Sets Reduction Techniques to the Construction of a Fuzzy Rule Base for Case Based Reasoning
Early work on Case Based Reasoning reported in the literature shows the importance of soft computing techniques applied to different stages of the classical 4-step CBR life cycle. ...
Florentino Fdez-Riverola, Fernando Díaz, Ju...
EPS
1998
Springer
15 years 8 months ago
Genetic Programming for Automatic Target Classification and Recognition
We use the genetic programming (GP) paradigm for two tasks. The first task given a GP is the generation of rules for the target / clutter classification of a set of synthetic apert...
Stephen A. Stanhope, Jason M. Daida