This paper presents a framework for recognising realistic human actions captured from unconstrained environments. The novelties of this work lie in three aspects. First, we propos...
Matteo Bregonzio, Jian Li, Shaogang Gong, Tao Xian...
Multi-body structure-and-motion (MSaM) is the problem to establish the multiple-view geometry of an image sequence of a 3D scene, where the scene consists of multiple rigid objects...
—The use of multiple entropy models for Huffman or arithmetic coding is widely used to improve the compression efficiency of many algorithms when the source probability distribu...
Abstract—In this paper, we address the problem of selfadaptation in internet-scale service-oriented systems. Services need to adapt by select the best neighboring services solely...
Directed acyclic graphs (dags) are often used to model circuits. Path lengths in such dags represent circuit delays. In the vertex splitting problem, the objective is to determine...