Selections and actions in GUI's are often separated ? i.e. an action or command typically follows a selection. This sequence imposes a lower bound on the interaction time tha...
Instrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related...
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
Designing interfaces for interactive handheld projectors is an exiting new area of research that is currently limited by two problems: hand jitter resulting in poor input control,...
Clifton Forlines, Ravin Balakrishnan, Paul A. Bear...