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ICDAR
2011
IEEE
12 years 8 months ago
A New Fourier-Moments Based Video Word and Character Extraction Method for Recognition
— This paper presents a new method based on Fourier and moments features to extract words and characters from a video text line in any direction for recognition. Unlike existing ...
Deepak Rajendran, Palaiahnakote Shivakumara, Bolan...
FDG
2009
ACM
14 years 3 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
MM
1994
ACM
90views Multimedia» more  MM 1994»
14 years 1 months ago
Scheduling Policies for an On-Demand Video Server with Batching
In an on-demand video server environment, clients make requests for movies to a centralized video server. Due to the stringent response time requirements, continuous delivery of a...
Asit Dan, Dinkar Sitaram, Perwez Shahabuddin
CVPR
2010
IEEE
14 years 5 months ago
Segmenting Video Into Classes of Algorithm-Suitability
Given a set of algorithms, which one(s) should you apply to, i) compute optical flow, or ii) perform feature matching? Would looking at the sequence in question help you decide? I...
Oisin Mac Aodha, Gabriel Brostow, marc Pollefeys
ACIVS
2008
Springer
14 years 3 months ago
Crowd Behavior Recognition for Video Surveillance
Abstract. Crowd behavior recognition is becoming an important research topic in video surveillance for public places. In this paper, we first discuss the crowd feature selection a...
Shobhit Saxena, François Brémond, Mo...