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MM
2006
ACM
143views Multimedia» more  MM 2006»
14 years 1 months ago
Motion swarms: video interaction for art in complex environments
We create interactive art that can be enjoyed by groups such as audiences at public events with the intent to encourage communication with those around us as we play with the art....
Quoc Nguyen, Scott Novakowski, Jeffrey E. Boyd, Ch...
ICMCS
2010
IEEE
170views Multimedia» more  ICMCS 2010»
13 years 8 months ago
Enabling genuine eye contact and accurate gaze in remote collaboration
: Enabling Genuine Eye Contact and Accurate Gaze in Remote Collaboration Kar-Han Tan, Ian N. Robinson, Bruce Culbertson, John Apostolopoulos HP Laboratories HPL-2010-96 eye contac...
Kar Han Tan, Ian N. Robinson, W. Bruce Culbertson,...
ACMACE
2007
ACM
13 years 11 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
SIGGRAPH
1991
ACM
13 years 11 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
ISWC
1999
IEEE
14 years 6 hour ago
Smart Sight: A Tourist Assistant System
In this paper, we present our e orts towards developing an intelligent tourist system. The system is equipped with a unique combination of sensors and software. The hardware inclu...
Jie Yang, Weiyi Yang, Matthias Denecke, Alex Waibe...