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SMILE
1998
Springer
13 years 11 months ago
Tensor Embedding of the Fundamental Matrix
We revisit the bilinear matching constraint between two perspective views of a 3D scene. Our objective is to represent the constraint in the same manner and form as the trilinear ...
Shai Avidan, Amnon Shashua
CA
1998
IEEE
13 years 12 months ago
Vision-Based Animation of Digital Humans
This paper presents a system for animating customized virtual humans using motion parameters estimated from multi-view image sequences. The advantage of our method is that the sub...
Ioannis A. Kakadiaris, Dimitris N. Metaxas
ICMCS
2010
IEEE
258views Multimedia» more  ICMCS 2010»
13 years 8 months ago
Optimal depth resolution in plenoptic imaging
Plenoptic cameras1 are able to acquire multi-view content that can be displayed on auto-stereoscopic displays. Depth maps can be generated from the set of multiple views. As it is...
Valter Drazic
CORR
2011
Springer
211views Education» more  CORR 2011»
12 years 11 months ago
Labeling 3D scenes for Personal Assistant Robots
—Inexpensive RGB-D cameras that give an RGB image together with depth data have become widely available. We use this data to build 3D point clouds of a full scene. In this paper,...
Hema Swetha Koppula, Abhishek Anand, Thorsten Joac...
CHI
2002
ACM
14 years 8 months ago
The augurscope: a mixed reality interface for outdoors
The augurscope is a portable mixed reality interface for outdoors. A tripod-mounted display is wheeled to different locations and rotated and tilted to view a virtual environment ...
Holger Schnädelbach, Boriana Koleva, Martin F...