The major goal of this workshop is to explore how interactive systems can support human memory, using novel technologies and innovative human/machine interaction paradigms, such a...
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
Technology is advancing at a rapid pace, automating many everyday chores in the process, changing the way we perform work and providing various forms of entertainment. Makers of t...
We discuss the privacy issues related to the design of systems that disclose information about emotions to remote acquaintances, without simultaneous communication: users do not ch...
Work towards the development of a “wearable conscience” that helps individuals make healthy decisions in their everyday lives is described. To be effective, such a system must ...