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» Self-evaluated Learning Agent in Multiple State Games
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ATAL
2008
Springer
13 years 9 months ago
Teaching multi-robot coordination using demonstration of communication and state sharing
Solutions to complex tasks often require the cooperation of multiple robots, however, developing multi-robot policies can present many challenges. In this work, we introduce teach...
Sonia Chernova, Manuela M. Veloso
ECAI
2010
Springer
13 years 8 months ago
The Dynamics of Multi-Agent Reinforcement Learning
Abstract. Infinite-horizon multi-agent control processes with nondeterminism and partial state knowledge have particularly interesting properties with respect to adaptive control, ...
Luke Dickens, Krysia Broda, Alessandra Russo
AAAI
2012
11 years 9 months ago
Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
CSCW
2006
ACM
13 years 11 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
AAI
2002
109views more  AAI 2002»
13 years 7 months ago
Probabilistic Assessment of User's Emotions in Educational Games
We present a probabilistic model to monitor a user's emotions and engagement during the interaction with educational games. We illustrate how our probabilistic model assesses...
Cristina Conati