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VL
2010
IEEE
160views Visual Languages» more  VL 2010»
13 years 6 months ago
Toward End-User Debugging of Machine-Learned Classifiers
Many machine-learning algorithms learn rules of behavior from individual end users, such as taskoriented desktop organizers and handwriting recognizers. These rules form a generat...
Todd Kulesza
SAINT
2007
IEEE
14 years 1 months ago
Managing and Delivering Context-Dependent User Preferences in Ubiquitous Computing Environments
We present a user profile management component for ubiquitous computing environments that provides management, inquiry and delivery of context-dependent user preferences. In part...
Michael Sutterer, Olivier Coutand, Olaf Dröge...
HCI
2009
13 years 5 months ago
Changes of HCI Methods towards the Development Process of Wearable Computing Solutions
Logistics is a dynamic and heterogeneous application area for wearable computing. In this paper, wearable computing technologies are examined as basis for a support system for mobi...
Ingrid Rügge, Carmen Ruthenbeck, Bernd Scholz...
CHI
1992
ACM
13 years 11 months ago
A Computational Model of Skilled Use of a Graphical User Interface
This paper describes a computational model of skilled use of a graphical user interface based on Kintsch's construction-integration theory [4, 8]. The model uses knowledge of...
Muneo Kitajima, Peter G. Polson
VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
13 years 7 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski