Many machine-learning algorithms learn rules of behavior from individual end users, such as taskoriented desktop organizers and handwriting recognizers. These rules form a generat...
We present a user profile management component for ubiquitous computing environments that provides management, inquiry and delivery of context-dependent user preferences. In part...
Logistics is a dynamic and heterogeneous application area for wearable computing. In this paper, wearable computing technologies are examined as basis for a support system for mobi...
This paper describes a computational model of skilled use of a graphical user interface based on Kintsch's construction-integration theory [4, 8]. The model uses knowledge of...
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...