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AI
2006
Springer
15 years 7 months ago
Trace Equivalence Characterization Through Reinforcement Learning
In the context of probabilistic verification, we provide a new notion of trace-equivalence divergence between pairs of Labelled Markov processes. This divergence corresponds to the...
Josee Desharnais, François Laviolette, Kris...
118
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DAGSTUHL
2003
15 years 5 months ago
Maximizing Learning Progress: An Internal Reward System for Development
This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
Frédéric Kaplan, Pierre-Yves Oudeyer
101
Voted
CE
2002
102views more  CE 2002»
15 years 3 months ago
An interactive multimedia learning environment for VLSI built with COSMOS
: This paper presents Bigger Bits, an interactive multimedia learning environment that teaches students about VLSI within the context of computer electronics. The system was built ...
Marios C. Angelides, Harry W. Agius
149
Voted
WMTE
2005
IEEE
15 years 9 months ago
Supporting Activity Awareness for Teams-Games-Tournaments with GSM Network
The Internet can be used to promote collaborative learning among students. However, since the web-based collaborative learning environment relies entirely on the availability of c...
Chen-Chung Liu, Shu-Yuan Tao, Jinu-Ning Nee, Baw-J...
135
Voted
ECCV
2004
Springer
16 years 5 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little