Abstract. Digital goods such as music are vulnerable to illegal use over the internet. Technology-driven IT solutions to protection are useful but limited. Instead, we suggest that...
Jaap Gordijn, Hans Akkermans, Hans van Vliet, Edwi...
Videogames now enable players to spend virtual fortunes on exotic virtual goods and even create and sell virtual artefacts. Online consumers may also browse endlessly through virt...
ABSTRACT Digital computer networks represent a disruptive technology, with the potential to create or destroy economic value in established industries. These opportunities and chal...
Abstract— Time-to-Market plays a central role on System-ona-Chip (SoC) competitiveness and the quality of the final product is a matter of concern as well. As SoCs complexity in...