Under natural viewing conditions, human observers use shifts in gaze to allocate processing resources to subsets of the visual input. There are many computational models that try ...
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
We present a logic for reasoning about properties of agent programs under different agent execution strategies. Using the agent programming language SimpleAPL as an example, we sh...
Natasha Alechina, Brian Logan, Mehdi Dastani, John...
We present a model of recursive and impredicatively quantified types with mutable references. We interpret in this model all of the type constructors needed for typed intermediate...
Andrew W. Appel, Christopher D. Richards, Jé...
We describe a system in which layer 2 switching is placed directly under the control of layer 3 routing protocols on a hop-by-hop basis. Specifically, ATM switching is controlled ...
Greg Minshall, Robert M. Hinden, Eric Hoffman, Fon...