In this contribution we analyze communication requirements of multi-agent simulation systems using ITSimBw – developed at Fraunhofer IAIS – as an example. A focus is put on is...
Complexity of today's systems prevents designers from knowing everything about them and makes engineering them a difficult task for which classical engineering approaches are ...
Recently, a technique called quotient cube was proposed as a summary structure for a data cube that preserves its semantics, with applications for online exploration and visualiza...
The work presented here is part of a project that aims at the definition of a methodology for developing realtime software systems based on UML. In fact, being relatively easy to ...
Nowadays, more and more distributed digital TV and TV-related resources are published on the Web, such as Electronic Personal TV Guide (EPG) data. To enable applications to access ...
Hong Qing Yu, Neil Benn, Stefan Dietze, Carlos Ped...