This paper investigates architecture and interface design issues in engineering conversational multimedia interfaces for accessing network-based services. In particular, we focus ...
Giuseppe Di Fabbrizio, S. Narayanan, P. Ruscitti, ...
An experiment was conducted to investigate how performance of a reach, grasp and place task was influenced by added auditory and graphical cues. The cues were presented at points ...
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
A major issue in many domains is to present information to people that is tailored to their need, in such a way that it supports them in their tasks. In this paper, we present the...
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...