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CW
2003
IEEE
14 years 23 days ago
Disappearing Computers, Social Actors and Embodied Agents
Presently, there are user interfaces that allow multimodal interactions. Many existing research and prototype systems introduced embodied agents, assuming that they allow a more n...
Anton Nijholt
ESWA
2010
109views more  ESWA 2010»
13 years 6 months ago
Visual and tangible interactions with physical and virtual objects using context-aware RFID
Radio Frequency Identification (RFID) has recently received a lot of attention as an augmentation and interface technology with physical and virtual objects in the ubiquitous comp...
Jae Yeol Lee, Dong Woo Seo, Byung Youn Song, Rajit...
ACMACE
2005
ACM
14 years 1 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
HPDC
2000
IEEE
13 years 11 months ago
Automatic Configuration and Run-time Adaptation of Distributed Applications
Increased platform heterogeneity and varying resource availability in distributed systems motivates the design of resource-aware applications, which ensure a desired performance l...
Fangzhe Chang, Vijay Karamcheti
WAC
2004
Springer
150views Communications» more  WAC 2004»
14 years 24 days ago
A Systems Architecture for Sensor Networks Based On Hardware/Software Co-design
We describe the motivation and design of a novel embedded systems architecture for large networks of small devices, tha canonical example being wireless sensor networks. The archit...
Andy Nisbet, Simon Dobson