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IJCAI
2007
13 years 11 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
P2P
2006
IEEE
229views Communications» more  P2P 2006»
14 years 3 months ago
Cost-Aware Processing of Similarity Queries in Structured Overlays
Large-scale distributed data management with P2P systems requires the existence of similarity operators for queries as we cannot assume that all users will agree on exactly the sa...
Marcel Karnstedt, Kai-Uwe Sattler, Manfred Hauswir...
DOCENG
2007
ACM
14 years 1 months ago
Elimination of junk document surrogate candidates through pattern recognition
A surrogate is an object that stands for a document and enables navigation to that document. Hypermedia is often represented with textual surrogates, even though studies have show...
Eunyee Koh, Daniel Caruso, Andruid Kerne, Ricardo ...
ERCIMDL
2006
Springer
183views Education» more  ERCIMDL 2006»
14 years 1 months ago
Design of a Cross-Media Indexing System
There is a lack of an integrated technology that will increase effective usage of the vast and heterogeneous multi-lingual and multimedia digital content. The need is being express...
Murat Yakici, Fabio Crestani
ESWS
2009
Springer
14 years 4 months ago
Improving Ontology Matching Using Meta-level Learning
Despite serious research efforts, automatic ontology matching still suffers from severe problems with respect to the quality of matching results. Existing matching systems trade-of...
Kai Eckert, Christian Meilicke, Heiner Stuckenschm...