This paper considers an integration of asynchronous communication, virtual binding, and multiple inheritance. Object orientation is the leading paradigm for concurrent and distribu...
When creating virtual reality environments a large amount of the interaction needs to be programmed. The problem with this is that non-computer expert users lack the programming s...
In this paper the virtual environment, viewed as a multi-dimensional space, populated by entities which interact with each other is considered. In this universe an entity can trig...
Dorin Mircea Popovici, Luca-Dan Serbanati, Fabrice...