We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Abstract: Extending AspectJ to experiment with new language features can be cumbersome, even with an extensible implementation. Often, a language designer only needs a rapid protot...
Abstract. Being able to activate triggers at timepoints reached or after time intervals elapsed has been acknowledged by many authors as a valuable functionality of a DBMS. Recentl...
Current real-world software applications typically involve heavy use of relational and XML data and their query languages. Unfortunately object-oriented languages and database que...
We propose in this paper an extension of Conceptual Graphs that allows to use datatypes (strings, numbers, ...) for typing concept nodes. Though the model-theoretic semantics of th...