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IJCAI
2007
13 years 11 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
MMNS
2007
208views Multimedia» more  MMNS 2007»
13 years 11 months ago
Hybrid Overlay Networks Management for Real-Time Multimedia Streaming over P2P Networks
Recent growth of the multimedia content delivery over the Internet and the popularity of the peer-to-peer (P2P) architecture have opened new horizons for emerging novel services ov...
Mubashar Mushtaq, Toufik Ahmed
P2PKM
2004
13 years 11 months ago
Ontology-based Service Discovery in P2P Networks
The ubiquitous computing vision is to make knowledge and services easily available in our everyday environments. A wide range of devices, applications and services can be intercon...
Daniel Elenius, Magnus Ingmarsson
IADIS
2003
13 years 11 months ago
Information Management and Interoperability Strategies: The Case for Digital Identifiers
The move from the current compartmentalised systems into an interoperable environment is the central challenge facing digital development this decade. In the quest for a semantic ...
Robin Wilson
ANLP
2000
149views more  ANLP 2000»
13 years 11 months ago
Javox: A Toolkit for Building Speech-Enabled Applications
JAVOX provides a mechanism for the development of spoken-language systems from existing desktop applications. We present an architecture that allows existing Java1 programs to be ...
Michael S. Fulkerson, Alan W. Biermann