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IPPS
2002
IEEE
15 years 11 months ago
Real-Time Communication for Distributed Vision Processing Based on Imprecise Computation Model
In this paper we propose an efficient real-time communication mechanism for distributed vision processing. One of the biggest problems of distributed vision processing, as is the ...
Hiromasa Yoshimoto, Daisaku Arita, Rin-ichiro Tani...
RTSS
1998
IEEE
15 years 10 months ago
Real-Time Scheduling in a Generic Fault-Tolerant Architecture
Previous ultra-dependable real-time computing architectures have been specialised to meet the requirements of a particular application domain. Over the last two years, a consortiu...
Andy J. Wellings, Ljerka Beus-Dukic, David Powell
SI3D
1995
ACM
15 years 9 months ago
The Sort-First Rendering Architecture for High-Performance Graphics
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Carl Mueller
WSC
1998
15 years 7 months ago
A Workbench for Predicting the Performances of Distributed Object Architectures
The development of a Distributed Information System (DIS) can lead to critical bottlenecks because of the underlying architecture, which is becoming more and more complex. Todays ...
Sophie Dumas, Georges Gardarin
DAIS
2009
15 years 7 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...