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JSW
2008
127views more  JSW 2008»
13 years 8 months ago
Interactive Traveling Assistant based on Agent Technologies and Mobile Computing
Many people love traveling for entertainment nowadays. In a journey, visitors often produce digital multimedia resources by capturing images, audios and videos. With digital device...
Han-Bin Chang, Hsuan-Pu Chang, Jason C. Hung
AAAI
1997
13 years 10 months ago
Attitude and Position Control Using Real-Time Color Tracking
A variety of sensors and positioning methods have been developed over the years. Most methods rely on active sensors (such as sonars or lasers) which have range and power restrict...
David P. Miller, Anne Wright, Randy Sargent, Rob C...
CHI
2009
ACM
14 years 3 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
ICCV
1995
IEEE
14 years 9 days ago
Real-Time Obstacle Avoidance Using Central Flow Divergence and Peripheral Flow
The lure of using motion vision as a fundamental element in the perception of space drives this effort to use flow features as the sole cues for robot mobility. Real-time estimat...
David Coombs, Martin Herman, Tsai-Hong Hong, Maril...
SIBGRAPI
2008
IEEE
14 years 3 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...