We describe a linear-time algorithm that recovers absolute camera orientations and positions, along with uncertainty estimates, for networks of terrestrial image nodes spanning hun...
This purely theoretical work investigates the problem
of artificial singularities in camera self-calibration. Selfcalibration
allows one to upgrade a projective reconstruction
t...
Acquiring dynamic 3D fluid surfaces is a challenging problem in computer vision. Single or stereo camera based solutions are sensitive to refraction distortions, fast fluid moti...
We present a novel rendering algorithm that analyses the ray profiles along the line of sight. The profiles are subdivided according to encountered peaks and valleys at so calle...
This paper presents a technique for acquiring the shape of realworld objects with complex isotropic and anisotropic reflectance. Our method estimates the local normal and tangent ...
Michael Holroyd, Jason Lawrence, Greg Humphreys, T...