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AIPR
2008
IEEE
13 years 9 months ago
Full body tracking using an agent-based architecture
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
Bing Fang, Liguang Xie, Pak-Kiu Chung, Yong Cao, F...
CA
1999
IEEE
14 years 3 days ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
ICPR
2008
IEEE
14 years 2 months ago
Full body tracking-based human action recognition
In this paper, we present a novel method for human action recognition with the combined global movement feature and local configuration feature. The human action is represented as...
Junxia Gu, Xiaoqing Ding, Shengjin Wang, Youshou W...
ICCV
2009
IEEE
13 years 5 months ago
Estimating human shape and pose from a single image
We describe a solution to the challenging problem of estimating human body shape from a single photograph or painting. Our approach computes shape and pose parameters of a 3D huma...
Peng Guan, Alexander Weiss, Alexandru O. Balan, Mi...
ICIP
1999
IEEE
14 years 9 months ago
Video Motion Capture Using Feature Tracking and Skeleton Reconstruction
In the domain of computer vision, there exists a very wide application for the research of human motion capture. This paper proposes a new approach to do motion capture in video. ...
Xiaoming Liu 0002, Yueting Zhuang, Yunhe Pan