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CHI
2005
ACM
14 years 9 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
CHI
2005
ACM
14 years 9 months ago
Giving the caller the finger: collaborative responsibility for cellphone interruptions
We present a system in which a cell phone decides whether to ring by accepting votes from the others in a conversation with the called party. When a call comes in, the phone first...
Stefan Marti, Chris Schmandt
CORR
2010
Springer
167views Education» more  CORR 2010»
13 years 9 months ago
Development of a Context Aware Virtual Smart Home Simulator
Context awareness is the most important research area in ubiquitous computing. In particular, for smart home, context awareness attempts to bring the best services to the home hab...
Tam Van Nguyen, Huy Anh Nguyen, Deokjai Choi
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
14 years 3 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
IROS
2007
IEEE
111views Robotics» more  IROS 2007»
14 years 3 months ago
Design of a modular snake robot
— Many factors such as size, power, and weight constrain the design of modular snake robots. Meeting these constraints requires implementing a complex mechanical and electrical a...
Cornell Wright III, Aaron Johnson, Aaron Peck, Zac...