Sciweavers

946 search results - page 8 / 190
» Sensor systems for interactive surfaces
Sort
View
IWEC
2004
13 years 9 months ago
The Design and Implementation of Multi-player Card Games on Multi-user Interactive Tabletop Surfaces
We present the design and implementation of a card game architecture for mulit-user interactive tabletop surfaces. Our system is built on the DiamondTouch, a touch-sensitive input ...
Shwetak N. Patel, John A. Bunch, Kyle D. Forkner, ...
HUC
2010
Springer
13 years 8 months ago
Goal-driven opportunistic sensing
Opportunistic activity and context recognition systems do not presume a static sensor infrastructure that is defined at the design time of a system. They also do not have a fixed ...
Marc Kurz
BMCBI
2010
103views more  BMCBI 2010»
13 years 7 months ago
Predicting the protein-protein interactions using primary structures with predicted protein surface
Background: Many biological functions involve various protein-protein interactions (PPIs). Elucidating such interactions is crucial for understanding general principles of cellula...
Darby Tien-Hao Chang, Yu-Tang Syu, Po-Chang Lin
3DIM
2007
IEEE
14 years 2 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
EHCI
2004
13 years 9 months ago
Spatial Control of Interactive Surfaces in an Augmented Environment
New display technologies will enable designers to use every surface as a support for interaction with information technology. In this article, we describe techniques and tools for ...
Stanislaw Borkowski, Julien Letessier, James L. Cr...