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AMEC
2004
Springer
14 years 3 months ago
A Budget-Balanced, Incentive-Compatible Scheme for Social Choice
Abstract. Many practical scenarios involve solving a social choice problem: a group of self-interested agents have to agree on an outcome that best fits their combined preferences...
Boi Faltings
ICML
1998
IEEE
14 years 10 months ago
Genetic Programming and Deductive-Inductive Learning: A Multi-Strategy Approach
Genetic Programming (GP) is a machine learning technique that was not conceived to use domain knowledge for generating new candidate solutions. It has been shown that GP can bene ...
Ricardo Aler, Daniel Borrajo, Pedro Isasi
WWW
2010
ACM
14 years 4 months ago
Constructing travel itineraries from tagged geo-temporal breadcrumbs
Vacation planning is a frequent laborious task which requires skilled interaction with a multitude of resources. This paper develops an end-to-end approach for constructing intra-...
Munmun De Choudhury, Moran Feldman, Sihem Amer-Yah...
CLUSTER
2008
IEEE
14 years 4 months ago
Empirical-based probabilistic upper bounds for urgent computing applications
—Scientific simulation and modeling often aid in making critical decisions in such diverse fields as city planning, severe weather prediction and influenza modeling. In some o...
Nick Trebon, Peter H. Beckman
ATAL
2007
Springer
14 years 4 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara