This paper presents a method to estimate geometrical, photometrical, and environmental information of a singleviewed object in one integrated framework under fixed viewing positio...
Daisuke Miyazaki, Robby T. Tan, Kenji Hara, Katsus...
In real world, a scene is composed by many characteristics. Intrinsic images represent these characteristics by two components, reflectance (the albedo of each point) and shading (...
In vision and graphics, there is a sustained interest in capturing accurate 3D shape with various scanning devices. However, the resulting geometric representation is only part of...
The effect of reflection and transparency is superimposed in many real world scenes, which is caused by glass-like shiny and transparent materials. The presence of such incidental ...
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...