Specular reflections present difficulties for many areas of computer vision such as stereo and segmentation. To separate specular and diffuse reflection components, previous approa...
Stephen Lin, Yuanzhen Li, Sing Bing Kang, Xin Tong...
Real scenes are full of specularities (highlights and reflections), and yet most vision algorithms ignore them. In order to capture the appearance of realistic scenes, we need to ...
Rahul Swaminathan, Sing Bing Kang, Richard Szelisk...
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
This paper presents a method to estimate geometrical, photometrical, and environmental information of a singleviewed object in one integrated framework under fixed viewing positio...
Daisuke Miyazaki, Robby T. Tan, Kenji Hara, Katsus...
Most conventional SFS (shape from shading) algorithms have been developed under three basic assumptions on surface properties and imaging geometry to simplify the problem, namely, ...
Kyoung Mu Lee (Seoul National University), C.-C. J...