The purpose of virtual computing environment is to improve resource utilization by providing a unified integrated operating platform for users and applications based on aggregation...
Our focus is on designing adaptable agents for highly dynamic environments. Wehave implementeda reinforcement learning architecture as the reactive componentof a twolayer control ...
We present an approach to simulate flows driven by surface tension based on triangle meshes. Our method consists of two simulation layers: the first layer is an Eulerian method ...
Nils Thürey, Chris Wojtan, Markus Gross, Greg Tur...
Support for dynamic and client-specific customization is required in many application areas. We present a (distributed) application as consisting of a minimal functional core – ...
Eddy Truyen, Bart Vanhaute, Wouter Joosen, Pierre ...
Nucleos is a new runtime system for ultra-lightweight embedded systems. Central to Nucleos is a dispatcher based on the concept of e threaded code, which enables layers of abstrac...