Sciweavers

27 search results - page 3 / 6
» Sequence World: A Genetics Database in Virtual Reality
Sort
View
IPPS
2007
IEEE
14 years 4 months ago
A Genetic Approach for Distributing Semantic Databases of Crowd Simulations
Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
Miguel Lozano, Juan M. Orduña, Vicente Cave...
VRML
1995
ACM
14 years 1 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
NAR
1998
94views more  NAR 1998»
13 years 9 months ago
SGD: Saccharomyces Genome Database
The Saccharomyces Genome Database (SGD) provides Internet access to the complete Saccharomyces cerevisiae genomic sequence, its genes and their products, the phenotypes of its mut...
J. Michael Cherry, Caroline Adler, Catherine A. Ba...
AUIC
2006
IEEE
14 years 3 months ago
A markerless registration method for augmented reality based on affine properties
This paper presents a markerless registration approach for Augmented Reality (AR) systems based on the Kanade-Lucas-Tomasi (KLT) natural feature tracker and the affine reconstruct...
Y. Pang, M. L. Yuan, Andrew Y. C. Nee, Soh-Khim On...
VRST
2005
ACM
14 years 3 months ago
Search and transitioning for motion captured sequences
Animators today have started using motion captured (mocap) sequences to drive characters. Mocap allows rapid acquisition of highly realistic animation data. Consequently animators...
Suddha Basu, Shrinath Shanbhag, Sharat Chandran