We present a Hoare-style specification and verification approach for invariants in sequential OO programs. It allows invariants over nonhierarchical object structures, in which upd...
Ronald Middelkoop, Cornelis Huizing, Ruurd Kuiper,...
We present a Coq-formalised proof that all non-cooperative, sequential games have a Nash equilibrium point. Our proof methodology follows the style advocated by LCFstyle theorem p...
Hybrid learning methods use theoretical knowledge of a domain and a set of classified examples to develop a method for classification. Methods that use domain knowledge have been ...
In reinforcement learning problems, an agent has the task of learning a good or optimal strategy from interaction with his environment. At the start of the learning task, the agent...
Tom Croonenborghs, Kurt Driessens, Maurice Bruynoo...
In contrast to classical game theoretic analysis of simultaneous and sequential play in bimatrix games, Steven Brams has proposed an alternative framework called the Theory of Mov...