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» Sequential Learning of Layered Models from Video
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ECCV
2008
Springer
14 years 9 months ago
Simultaneous Visual Recognition of Manipulation Actions and Manipulated Objects
Abstract. The visual analysis of human manipulation actions is of interest for e.g. human-robot interaction applications where a robot learns how to perform a task by watching a hu...
Danica Kragic, David Martínez Mercado, Hedv...
CHI
2006
ACM
14 years 7 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
PAMI
2012
11 years 10 months ago
LDAHash: Improved Matching with Smaller Descriptors
—SIFT-like local feature descriptors are ubiquitously employed in such computer vision applications as content-based retrieval, video analysis, copy detection, object recognition...
Christoph Strecha, Alexander A. Bronstein, Michael...
OSDI
2008
ACM
13 years 9 months ago
DryadLINQ: A System for General-Purpose Distributed Data-Parallel Computing Using a High-Level Language
DryadLINQ is a system and a set of language extensions that enable a new programming model for large scale distributed computing. It generalizes previous execution environments su...
Yuan Yu, Michael Isard, Dennis Fetterly, Mihai Bud...
WWW
2007
ACM
14 years 8 months ago
A framework for rapid integration of presentation components
The development of user interfaces (UIs) is one of the most timeconsuming aspects in software development. In this context, the lack of proper reuse mechanisms for UIs is increasi...
Boualem Benatallah, Fabio Casati, Florian Daniel, ...