In this paper, we address the problem of automatically detecting and tracking a variable number of persons in complex
scenes using a monocular, potentially moving, uncalibrated ca...
Michael D. Breitenstein, Fabian Reichlin, Bastian ...
Concurrent engineering has been widely used in managing design projects to speed up the design process by concurrently performing multiple tasks. Since the progress of a design tas...
Linearizability is a key design methodology for reasoning about tations of concurrent abstract data types in both shared memory and message passing systems. It provides the illusi...
This paper describes an interactive sensor planning system that can be used to select viewpoints subject to camera visibility, field of view and task constraints. Application area...
The field of view of a traditional camera has a fixed shape. This severely restricts how scene elements can be composed into an image. We present a novel imaging system that uses ...