Digital halftoning, or dithering, is the technique commonly used to render a color or grayscale image on a printer, a computer monitor or other bi-level displays. A particular hal...
Abstract. Sequential game and Nash equilibrium are basic key concepts in game theory. In 1953, Kuhn showed that every sequential game has a Nash equilibrium. The two main steps of ...
This work proposes a learning method for deep architectures that takes advantage of sequential data, in particular from the temporal coherence that naturally exists in unlabeled v...
Abstract. While sequential behavior of single objects is fairly well understood, orchestrating the collective behavior emerging from the behaviors of individual objects continues t...
This paper describes how Condor-pools could be joined together to form a large computational cluster-grid. In the architecture Jini provides the infrastructure for resource lookup,...