This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...
—Multiparty interactive network applications such as teleconferencing, network gaming, and online trading are gaining popularity. In addition to end-to-end latency bounds, these ...
We propose an adaptive figure-ground classification algorithm to automatically extract a foreground region using a user-provided bounding-box. The image is first over-segmented wi...
—We present LAIR: A domain-specific language that enables users to specify actions to be taken upon meeting specific semantic frames in a text, in particular to rephrase and re...
We describe cross language retrieval experiments using Amharic queries and English language document collection from our participation in the bilingual ad hoc track at the CLEF 20...