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ATAL
2008
Springer
14 years 11 days ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
CHI
2002
ACM
14 years 10 months ago
Effects of four computer-mediated communications channels on trust development
When virtual teams need to establish trust at a distance, it is advantageous for them to use rich media to communicate. We studied the emergence of trust in a social dilemma game ...
Nathan Bos, Judith S. Olson, Darren Gergle, Gary M...
CVPR
2010
IEEE
14 years 6 months ago
Robust video denoising using low rank matrix completion
Most existing video denoising algorithms assume a single statistical model of image noise, e.g. additive Gaussian white noise, which often is violated in practice. In this paper, ...
Hui Ji, Chaoqiang Liu, Zuowei Shen, Yuhong Xu
ACIVS
2006
Springer
14 years 2 months ago
Constrained Region-Growing and Edge Enhancement Towards Automated Semantic Video Object Segmentation
Most existing object segmentation algorithms suffer from a so-called under-segmentation problem, where parts of the segmented object are missing and holes often occur inside the ob...
L. Gao, J. Jiang, S. Y. Yang
SIGGRAPH
2000
ACM
14 years 2 months ago
Video textures
This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous ...
Arno Schödl, Richard Szeliski, David Salesin,...