We describe the design and implementation of a high performance cloud that we have used to archive, analyze and mine large distributed data sets. By a cloud, we mean an infrastruc...
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Sprint is a middleware infrastructure for high performance and high availability data management. It extends the functionality of a standalone in-memory database (IMDB) server to ...
We introduce a formal semantics based calculus of trust that explicitly represents trust and quantifies the risk associated with trust in public key infrastructure (PKI) and iden...
Estimate of packet-loss rates between arbitrary Internet hosts is critical for many large-scale distributed applications, including overlay routing, P2P media streaming, VoIP, and ...