Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
Abstract. We describe a framework for training-oriented simulation of temporal bone surgery. Bone dissection is simulated visually and haptically, using a hybrid data representatio...
Dan Morris, Christopher Sewell, Nikolas H. Blevins...
This paper presents DiV ES, a distributed support for the development of networked Distributed Virtual Environments. DiV ES exploits the publish subscribe interaction model to def...
A typical grid application requires several processors for execution that may not be fulfilled by single cluster at times. Co-allocation is the concept of aggregating computing res...
Thamarai Selvi Somasundaram, Balachandar R. Amarna...
This paper presents a framework for a learning based approach to dynamically evolve the conceptual structure of a database in order to facilitate virtual representation of data in ...