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CHI
2006
ACM
14 years 8 months ago
Few-key text entry revisited: mnemonic gestures on four keys
We present a new 4-key text entry method that, unlike most few-key methods, is gestural instead of selection-based. Importantly, its gestures mimic the writing of Roman letters fo...
Jacob O. Wobbrock, Brad A. Myers, Brandon Rothrock
CHI
2004
ACM
14 years 8 months ago
Performance of menu-augmented soft keyboards
We report results on the performance of the combination of soft keyboards and marking menus. A model of expert user performance indicated an 11 - 37% (depending on the keyboard la...
Poika Isokoski
CHI
2001
ACM
14 years 8 months ago
GeneyTM: designing a collaborative activity for the palmTM handheld computer
This paper describes a project to explore issues surrounding the development of a collaborative handheld educational application for children. A user-centered, iterative design pr...
Arman Danesh, Kori Inkpen, Felix Lau, Keith Shu, K...
BCSHCI
2008
13 years 9 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
CHI
2008
ACM
14 years 8 months ago
Attention by proxy? issues in audience awareness for webcasts to distributed groups
Instructor/student interaction in e-learning environments can positively impact both student learning and instructor satisfaction. In online webcast lectures, however, interaction...
Jeremy P. Birnholtz, Clarissa Mak, Saul Greenberg,...