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» Session Overview Interfaces and Interaction
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CHI
2009
ACM
14 years 2 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
CHI
2007
ACM
14 years 8 months ago
Trust 2.1: advancing the trust debate
Trust has a considerable research tradition in the CHI community. It has been investigated in the context of e-commerce, virtual teams, online gaming, social networking ? to name ...
Jens Riegelsberger, Asimina Vasalou
CHI
2010
ACM
14 years 2 months ago
The design of eco-feedback technology
Eco-feedback technology provides feedback on individual or group behaviors with a goal of reducing environmental impact. The history of eco-feedback extends back more than 40 year...
Jon Froehlich, Leah Findlater, James A. Landay
ISI
2007
Springer
14 years 1 months ago
Visualization of Events in a Spatially and Multimedia Enriched Virtual Environment
—Semantic Event Tracker (SET) is a highly interactive visualization tool for tracking and associating activities (events) in a spatially and Multimedia Enriched Virtual Environme...
Leonidas Deligiannidis, Farshad Hakimpour, Amit P....
CHI
2010
ACM
13 years 12 months ago
Share: a programming environment for loosely bound cooperation
We introduce a programming environment entitled Share that is designed to encourage loosely bound cooperation between individuals within communities of practice through the sharin...
Yannick Assogba, Judith S. Donath