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PG
2003
IEEE
14 years 1 months ago
Dynamic Sculpting and Deformation of Point Set Surfaces
This paper presents a novel paradigm for point set surface editing, which takes advantages of the potential of implicit surfaces, the strength of physics based modeling techniques...
Xiaohu Guo, Hong Qin
UIST
2006
ACM
14 years 1 months ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...
SMI
2006
IEEE
111views Image Analysis» more  SMI 2006»
14 years 1 months ago
A Fast Particle System Framework for Interactive Implicit Modeling
In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algori...
Eric Galin, Rémi Allègre, Samir Akko...
VC
2002
145views more  VC 2002»
13 years 7 months ago
Visualization and pre-processing of independent finite-element meshes for car crash simulations
The recent transition from meshing the whole model towards the independent meshing of the assembly parts introduced new challenges also in the task of visualizing and pre-processi...
Norbert Frisch, Dirc Rose, Ove Sommer, Thomas Ertl
SIGGRAPH
2010
ACM
13 years 12 months ago
Fabricating spatially-varying subsurface scattering
Many real world surfaces exhibit translucent appearance due to subsurface scattering. Although various methods exists to measure, edit and render subsurface scattering effects, no...
Yue Dong, Jiaping Wang, Fabio Pellacini, Xin Tong,...