Sciweavers

30 search results - page 4 / 6
» Shadows and intersections in vector spaces
Sort
View
ECCV
2002
Springer
14 years 9 months ago
On Pencils of Tangent Planes and the Recognition of Smooth 3D Shapes from Silhouettes
This paper presents a geometric approach to recognizing smooth objects from their outlines. We define a signature function that associates feature vectors with objects and baseline...
Svetlana Lazebnik, Amit Sethi, Cordelia Schmid, Da...
PG
2007
IEEE
14 years 1 months ago
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination
We present a new, general, and real-time technique for soft global illumination in low-frequency environmental lighting. It accumulates over relatively few spherical proxies which...
Peter-Pike J. Sloan, Naga K. Govindaraju, Derek No...
ICPR
2008
IEEE
14 years 1 months ago
Background subtraction technique based on chromaticity and intensity patterns
This paper presents an efficient Real-Time method for detecting moving objects in unconstrained environments, using a background subtraction technique. A new background model that...
Ariel Amato, Mikhail Mozerov, Ivan Huerta Casado, ...
CGF
2005
149views more  CGF 2005»
13 years 7 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
FOCS
2010
IEEE
13 years 5 months ago
Learning Convex Concepts from Gaussian Distributions with PCA
We present a new algorithm for learning a convex set in n-dimensional space given labeled examples drawn from any Gaussian distribution. The complexity of the algorithm is bounded ...
Santosh Vempala