The authors propose a face recognition algorithm robust against the illumination variations, using an average face shape. The objective of this paper is two-fold: (1) to propose a...
This paper presents an algorithm for computing optical flow, shape, motion, lighting, and albedo from an image sequence of a rigidly-moving Lambertian object under distant illumin...
Li Zhang, Brian Curless, Aaron Hertzmann, Steven M...
Using optical triangulation methods to measure the shape of translucent objects is difficult because subsurface scattering contaminates measurements of the “direct” reflecti...
This paper presents a technique for determining an object's shape based on the similarity of radiance changes observed at points on its surface under varying illumination. To...
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...