In this paper we propose a 3D reconstruction algorithm by combining shape from silhouette with stereo. Visual hull of the object is first derived from multi-view silhouette image...
We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize...
We present an approach for illumination and affineinvariant point matching using ordinal features. Ordinal measures for matching only consider the order between pixels and not the...
Objects in freely-drawn sketches often have no spatial or temporal separation, making object recognition difficult. We present a two-step stroke-grouping algorithm that first clas...
Eric Jeffrey Peterson, Thomas F. Stahovich, Eric D...
Skeletons are important shape descriptors in object representation and recognition. Typically, skeletons of volumetric models are computed using iterative thinning. However, tradi...