Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...
Abstract. We propose a novel and efficient method for generic arbitraryview object class detection and localization. In contrast to existing singleview and multi-view methods using...
Jianxiong Xiao, Jingni Chen, Dit-Yan Yeung, Long Q...
We present a model of a `gas of circles', the ensemble of regions in the image domain consisting of an unknown number of circles with approximately fixed radius and short ran...
Peter Horvath, Ian Jermyn, Zoltan Kato, and Josian...
—Human faces are remarkably similar in global properties, including size, aspect ratio, and location of main features, but can vary considerably in details across individuals, ge...