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PERCOM
2010
ACM
13 years 2 months ago
Local map generation using position and communication history of mobile nodes
In this paper, we propose an algorithm to estimate 2D shapes and positions of obstacles such as buildings using GPS and wireless communication history of mobile nodes. Our algorith...
Shinichi Minamimoto, Sae Fujii, Hirozumi Yamaguchi...
TOG
2010
124views more  TOG 2010»
13 years 2 months ago
Piles of objects
We present a method for directly modeling piles of objects in multibody simulations. Piles of objects represent some of the more interesting, but also most time-consuming portion ...
Shu-Wei Hsu, John Keyser
CORR
2011
Springer
211views Education» more  CORR 2011»
12 years 11 months ago
Labeling 3D scenes for Personal Assistant Robots
—Inexpensive RGB-D cameras that give an RGB image together with depth data have become widely available. We use this data to build 3D point clouds of a full scene. In this paper,...
Hema Swetha Koppula, Abhishek Anand, Thorsten Joac...
TEI
2012
ACM
277views Hardware» more  TEI 2012»
12 years 3 months ago
FoldMe: interacting with double-sided foldable displays
In this paper, we present a novel device concept that features double-sided displays which can be folded using predefined hinges. The device concept enables users to dynamically a...
Mohammadreza Khalilbeigi, Roman Lissermann, Wolfga...
TOG
2012
181views Communications» more  TOG 2012»
11 years 10 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu